The Watcher's Curse Pre Alpha Client 5
The Watcher's Curse » Devlog
Client 5 brings a lot of visual updates and for the first time the demo's story can be played from start to finish.
The next weekly build will be after the 6 month mark of the project, so I'll reflect a bit now. Diving into game dev is something I've always wanted to do and felt I had the skillset to release something playable and ideally even fun. Multi-modal digital has always been my comfort zone, and game dev combines all of those things into one experience. Overall, I couldn't be happier with where we are 6 months in. Thanks to everyone who has tried to the game so far. It's only going to get better from here :) patch notes below
- Levels
- Cave
- exit added. We felt it was reasonable to want to leave the cave the same way you came in
- music added
- sorrow shades added
- Energy Temple
- music added
- witch quest objective implemented
- Mayor Barkeep quest objective implemented
- Cave
- UI
- Title Screen overhauled
- main menu overhauled
- Some fonts updated
- Quest cards updated to look better when multiple quests are held
- Combat screen continues to be tweaked
Files
The Watcher's Curse_pre-alpha 5 126 MB
Mar 14, 2024
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The Watcher's Curse
Gothic Fantasy Pixel RPG
Status | In development |
Author | PoubelleGames |
Genre | Role Playing |
Tags | 2D, Godot, Indie, Pixel Art, Solo RPG, Undertale |
Languages | English |
More posts
- The Watcher's Curse Demo ReleasesJun 04, 2024
- The Watcher's Curse Pre Alpha Client 4Mar 07, 2024
- The Watcher's Curse Pre Alpha Client 3Feb 29, 2024
- The Watcher's Curse Pre Alpha Client 2Feb 22, 2024
- Pre-alpha v0.0.1Feb 15, 2024
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